class Prism::CallAndWriteNode
Repräsentiert die Verwendung des Operators &&= bei einem Aufruf.
foo.bar &&= value ^^^^^^^^^^^^^^^^^
Attribute
Repräsentiert den Namen der aufgerufenen Methode.
foo.bar &&= value # read_name `:bar`
^^^
Das Objekt, auf dem die Methode aufgerufen wird. Dies kann entweder nil oder ein beliebiger Nicht-Void-Ausdruck sein.
foo.bar &&= value ^^^
Repräsentiert den zuzuweisenden Wert.
foo.bar &&= value
^^^^^
Repräsentiert den Namen der Methode, zu der geschrieben wird.
foo.bar &&= value # write_name `:bar=`
^^^
Öffentliche Klassenmethoden
Source
# File lib/prism/node.rb, line 2388 def initialize(source, node_id, location, flags, receiver, call_operator_loc, message_loc, read_name, write_name, operator_loc, value) @source = source @node_id = node_id @location = location @flags = flags @receiver = receiver @call_operator_loc = call_operator_loc @message_loc = message_loc @read_name = read_name @write_name = write_name @operator_loc = operator_loc @value = value end
Initialisiert einen neuen CallAndWriteNode-Knoten.
Source
# File lib/prism/node.rb, line 2568 def self.type :call_and_write_node end
Gibt eine symbolische Darstellung dieses Knotentyps zurück. Siehe Node::type.
Öffentliche Instanzmethoden
Source
# File lib/prism/node.rb, line 2574 def ===(other) other.is_a?(CallAndWriteNode) && (flags === other.flags) && (receiver === other.receiver) && (call_operator_loc.nil? == other.call_operator_loc.nil?) && (message_loc.nil? == other.message_loc.nil?) && (read_name === other.read_name) && (write_name === other.write_name) && (operator_loc.nil? == other.operator_loc.nil?) && (value === other.value) end
Implementiert die Fallgleichheit für den Knoten. Dies ist effektiv ==, aber ohne den Wert von Standorten zu vergleichen. Standorte werden nur auf Anwesenheit geprüft.
Source
# File lib/prism/node.rb, line 2403 def accept(visitor) visitor.visit_call_and_write_node(self) end
def accept: (Visitor visitor) -> void
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# File lib/prism/node.rb, line 2449 def attribute_write? flags.anybits?(CallNodeFlags::ATTRIBUTE_WRITE) end
def attribute_write?: () -> bool
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# File lib/prism/node.rb, line 2543 def call_operator call_operator_loc&.slice end
def call_operator: () -> String?
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# File lib/prism/node.rb, line 2468 def call_operator_loc location = @call_operator_loc case location when nil nil when Location location else @call_operator_loc = Location.new(source, location >> 32, location & 0xFFFFFFFF) end end
Repräsentiert die Position des Aufrufoperators.
foo.bar &&= value ^
Source
# File lib/prism/node.rb, line 2408 def child_nodes [receiver, value] end
def child_nodes: () -> Array
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# File lib/prism/node.rb, line 2421 def comment_targets [*receiver, *call_operator_loc, *message_loc, operator_loc, value] #: Array[Prism::node | Location] end
def comment_targets: () -> Array[Node | Location]
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# File lib/prism/node.rb, line 2413 def compact_child_nodes compact = [] #: Array[Prism::node] compact << receiver if receiver compact << value compact end
def compact_child_nodes: () -> Array
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# File lib/prism/node.rb, line 2426 def copy(node_id: self.node_id, location: self.location, flags: self.flags, receiver: self.receiver, call_operator_loc: self.call_operator_loc, message_loc: self.message_loc, read_name: self.read_name, write_name: self.write_name, operator_loc: self.operator_loc, value: self.value) CallAndWriteNode.new(source, node_id, location, flags, receiver, call_operator_loc, message_loc, read_name, write_name, operator_loc, value) end
Source
# File lib/prism/node.rb, line 2434 def deconstruct_keys(keys) { node_id: node_id, location: location, receiver: receiver, call_operator_loc: call_operator_loc, message_loc: message_loc, read_name: read_name, write_name: write_name, operator_loc: operator_loc, value: value } end
def deconstruct_keys: (Array keys) -> { node_id: Integer, location: Location, receiver: Prism::node?, call_operator_loc: Location?, message_loc: Location?, read_name: Symbol, write_name: Symbol, operator_loc: Location, value: Prism::node }
Source
# File lib/prism/node.rb, line 2454 def ignore_visibility? flags.anybits?(CallNodeFlags::IGNORE_VISIBILITY) end
def ignore_visibility?: () -> bool
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# File lib/prism/node.rb, line 2558 def inspect InspectVisitor.compose(self) end
def inspect -> String
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# File lib/prism/node.rb, line 2548 def message message_loc&.slice end
def message: () -> String?
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# File lib/prism/node.rb, line 2490 def message_loc location = @message_loc case location when nil nil when Location location else @message_loc = Location.new(source, location >> 32, location & 0xFFFFFFFF) end end
Repräsentiert die Position der Nachricht.
foo.bar &&= value
^^^
Source
# File lib/prism/node.rb, line 2553 def operator operator_loc.slice end
def operator: () -> String
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# File lib/prism/node.rb, line 2524 def operator_loc location = @operator_loc return location if location.is_a?(Location) @operator_loc = Location.new(source, location >> 32, location & 0xFFFFFFFF) end
Repräsentiert die Position des Operators.
foo.bar &&= value
^^^
Source
# File lib/prism/node.rb, line 2482 def save_call_operator_loc(repository) repository.enter(node_id, :call_operator_loc) unless @call_operator_loc.nil? end
Speichert die Position von call_operator_loc mit dem gegebenen gespeicherten Quellcode, damit sie später abgerufen werden kann.
Source
# File lib/prism/node.rb, line 2504 def save_message_loc(repository) repository.enter(node_id, :message_loc) unless @message_loc.nil? end
Speichert die Position von message_loc mit dem gegebenen gespeicherten Quellcode, damit sie später abgerufen werden kann.
Source
# File lib/prism/node.rb, line 2532 def save_operator_loc(repository) repository.enter(node_id, :operator_loc) end
Speichert die Position von operator_loc mit dem gegebenen gespeicherten Quellcode, damit sie später abgerufen werden kann.
Source
# File lib/prism/node.rb, line 2563 def type :call_and_write_node end
Gibt eine symbolische Darstellung dieses Knotentyps zurück. Siehe Node#type.
Source
# File lib/prism/node.rb, line 2444 def variable_call? flags.anybits?(CallNodeFlags::VARIABLE_CALL) end
def variable_call?: () -> bool